@ShortDescription
HaloVerb — Reverb for Mobile I/O

@ParamDescription(room)
/*  Room Size */
Sets the effective size of the room; can also be thought of as Reverb Time. Larger 
numbers make the room bigger and the reverb time longer.

@ParamDescription(damp)
/*  Decay */
Sets the damping of the regenerative filters of the room. Larger values roll the high–end
off faster.

@ParamDescription(wetl)
/*  Reverb dB */
Sets the level of the reverb signal mixed into the output.

@ParamDescription(dryl)
/*  Direct dB */
Sets the level of the direct (dry) signal mixed into the output.

@ParamDescription(widt)
/*  Width */
Controls how “Stereo” the output of the reverb is. Setting this to 0 
will generate a mono reverb output. Setting this to 100 will provide 
maximally stereo reverb output.

@ParamDescription(diff)
/*  Diffusion */
Controls how much diffusion is applied to reverberant field.

@ParamDescription(pdly)
/*  PreDelay */
Sets how much delay (in milliseconds) is applied to the reverb signal 
before it is mixed in with the dry signal.

@ParamDescription(cfrq)
/*  Cutoff */
Sets the cutoff frequency (in Hz) of the high-end contouring filter.

@ParamDescription(hign)
/*  HiDamp */
Sets the gain (in dB) of the the high-end contouring filter.

@ParamDescription(mbyp)
/*  Master Bypass */
When bypassed, the reverb passes the input through un-touched.

@Description
#name is a stereo to stereo reverb that can be used as a send processor or an inline processor. 
This version of #name is optimized for use on the 2d Card, and will run at all sample rates. The 
2d card will support up to 2 instances of #name (limited by memory requirements). 
